Starting skills, theories, and skill progressions a character can branch towards.
Primary/secondary attributes.
Disposable alts or low skillpoint characters.
-Cyno
*intel/mem
-Research
*intel/mem *mem/charis
-Tacklers
*intel/mem
-Planetary Interaction
*intel/mem *charis/intel
-Marketing
*charis/mem, will
-Frigate specials
Industrialsts.
1st tier. Harvesting/tech 1 manufacturing.
2nd tier. Specialty harvesting and advanced manufacturing.
Expanding into support roles.
-EWAR
*intel/mem
-Logistics
*intel/mem
Bounty hunters.
Haulers/couriers
-Corporate contracting
-Navigation/cyno
*intel/per, mem//*intel/mem